The Tao of Gaming

Boardgames and lesser pursuits

If you were borderline on Factorio

They’ve just released 0.15 (up to 0.15.2 for some bugfixes). I’m sitting here waiting impatiently for it to download. Nuclear power, rebalanced combat, a ‘marathon’ mode (critical items take a lot more materials to build), and prebuilt settings for various styles of play….

It is a sign of good sportsmanship on my part that I didn’t skip gaming to download it yesterday (when it released), but that’s only because I’d promised that I’d teach High Frontier.

Update — It’s slower going (7 types of science instead of 4 — and purple science is no longer “stuff you get for free by killing natives”). I’ve got a horrible spaghetti maze because I haven’t been looking ahead. I should probably punt, but my goal is to use this base as a starting point for a big base, so its ok. But I do like many things:

  • Flamethrowers are still good, but much more expensive. Bullets have been buffed, because they were terrible.
  • Infinite science (even if some of it seems to be a bad deal, like mining productivity).
  • Lots of quality of life fixes (showing oil patches underground, etc).

I need to get logistics bots for this factory. It’s not pretty. Gotta find a new copper patch, too. Have basically run out.

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Written by taogaming

April 25, 2017 at 7:32 pm

One Response

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  1. Hmh, I’ve been putting way too many hours already playing Factorio, and I’m pretty close to finishing the thing (I’m something like 60% in building the rocket), and I was looking forward to putting the game aside a bit once I finish it so I can get some reading done, too, and maybe a bit more work, but these new changes… Interesting.

    Mikko Saari

    April 25, 2017 at 10:11 pm


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