The Tao of Gaming

Boardgames and lesser pursuits

More Sentinels

Having played a few more times (its now on the Dime list), I’m saddened to announce that sometimes the game is a cakewalk and sometimes it’s nigh impossible; After getting trounced by Advanced Apostate with random characters and getting a bad mix (Argent Adept, Mr. Fixer, Fanatic & Expatriette) we tried again with the Multiverse’s equivalent of the Justice League (Haka, Wraith, Legacy and Ra) AND switched the fight from Rook City to Realms of Discord.

That was a bit too much and Apostate whimpered away.

I’m still working on a good feel for how to balance it. But I think I’ll let the TaoLing pick first … and if he picks great characters, I’ll pick weaker ones and vice versa. That should help.

But despite this complaint it’s still a suggest.


Written by taogaming

May 22, 2013 at 7:22 pm

4 Responses

Subscribe to comments with RSS.

  1. In general the difficulty ratings of the heroes, villains and environs are reasonable, although there are a few “wha?”. The difficult part is that there are some combinations between the three that are unbalanced in a completely different direction than their difficulty rating might suggest. If you get a villain or environ that makes you discard all your equipment and all your heroes are equipment based it can seriously hose you.

    I feel like I should start tracking the sets we’ve played and how fun they are. So far I’ve been lucky and haven’t hit any real duds.


    May 23, 2013 at 9:38 am

    • Yeah, my new general rule is that you should only have one (maybe two) combo-driven heroes in a game.

      My understanding is that Absolute Zero, Argent Adept, Bunker, Mr. Fixer, Expattriette and (to a lesser extent) the Wraith are all combos. Other heroes can often get by with a single card or two, so when the villain casts Wrath of God it’s a mild setback, not a showstopper.

      (Wraith can often be quite good with 2-3 cards, particularly the “Wraith”-arang and targeting computer, which is 3×3 damage, but other than that specific combo she often wants 4-5 cards).


      May 24, 2013 at 9:04 pm

      • And then I went and violated my rule by having Bunker, Nightmist, Ra and Omnitron-X vs Omnitron (I missed O-X from the rule).

        Actually, we were doing quite well, and had Omnitron down to 15 HP with almost no devices (thanks to Nightmist’s timed “Draw no cards” plays, which hit on the two card turns. But then a single card drawn was a “Destroy ongoing cards and suffer damage for each one” and that killed Omnitron X (who survived several turns at 1-2 HP) and put Bunker on the ropes. We may still have won, but the Rat King showed up (Pike Industrial Complex) and that’s all she wrote.


        May 24, 2013 at 9:09 pm

  2. You might find Matthew Gray’s work on the problem to be of interest.

    Robert Rossney

    May 28, 2013 at 6:00 pm

Comments are closed.

%d bloggers like this: