Panic on Wall Street — Clever idea. Players split into two different roles: managers and investors. Managers sell opportunities to investors and pay upkeep. After a two minute haggling phase, you roll dice and adjust prices, investors get paid, then pay managers they agreed prices, then managers pay upkeep and have a quick auction for new businesses. It’s fast. It plays a big number. Having just played Pit earlier, a lot to like. Managers undercut each other on prices, Investors outbid each other. As a market mechanism … it works!
And yet — I wish there were some asymmetric information. The fact that only one player on each side wins will eventually drive people into high risk/high reward options. And that decides the game. Indifferent Plus.
Lords of Vegas — Too much positive feedback. There are only 5 colors of scoring cards (~9 each), but if you buy early into red and red hits a few times early, you can then use your money to switch your casino to another color, and score that color! Mercifully only an hour. Maybe I’m missing something. Indifferent Minus, borderline Avoid.