Clever enough, but unimpressive.
I’m honestly not sure why. It didn’t feel JASEy, despite the resource management and area control. It has new ideas. It doesn’t jell. Judging from the response I think a lot of people like it, but few love it.
On the other hand, we played with five and I suspect that’s highly chaotic. It might play much better with two or three. I think that gives you more control, and since the bulk of the points come from areas, and which tile is part of which area can change each round, our game was chaotic. Perhaps five is a mistake.
But the box lists 1-5, so it’s not my mistake. Opine I shall.
Rating – Indifferent