No Retreat first play
Played a game of Barbarossa … it was pretty slow going, because we were going over rules and still looking things up. (In fact, despite both having read the rules recently, we still glossed over the ‘No Infiltration’ rule. I somehow that that friendly units totally negated EZOCs, but they only negate it for retreating and supply. Oops). Anyway, the Germans did the usual damage on T1G, but then advanced on T1R. This meant by Turn 2 they were threatening to outrun their supply (and came perilously close). In fact, an attack on the forest SW of Tula was required to handle a tricky supply, and the Germans needed to advance into the square to negate the EZOC of the adjacent units. I played a card to switch all retreats into exchanges, which cost the Germans several steps and a card (to force a reroll to keep supply). The Russians got another advance on T3R, I think and took Moscow and Leningrad on T4G. Moscow only fell because of the siege artillery the Germans had been hording since the game started.
At this point I violated the no infiltration rule and we woke up, but allowed it to see if the Russians could retake Moscow. I got several good cards (including playing Confusing Hitler Orders to cancel a forced discard and replace itself), but the Germans had several cards that doubled a unit on defense, and I couldn’t retake moscow.
A bit long, but the first real game for both players. Looking forward to playing this more.