The Tao of Gaming

Boardgames and lesser pursuits

The Predictioneer’s Game

I recently picked up The Predictioneer’s Game. This is yet another of the countless books trying to cash in on the Freakonomics/Malcolm Gladwell/TED trend[1]; but what the hell, it deals with game theory.

Cutting to the chase — this is more of a book to get from the library. I may go digging into some of the referenced books/articles, because I would like to see more details on modeling real world negotiations based on various desired outcomes works, but this book doesn’t have the details. (At least not yet). It is a pretty breezy read, though. Still, if you are interested in game theory and want to one-up that guy who tries to act interested in science and stuff [2], then you may be interested.

Summary — If you build a complicated game theoretical model that takes numerous actors, and rates them on knowledge, desired outcome, and how much influence they exert, you can model it pretty damn well.

(A quick glance at scholar.google.com does make me think that the author actually knows stuff. So I should be humble.)

[1] By which I mean, books that flatter you and pretend to make you think  you have some stunning insight without actually providing any details that would give you a stunning insight.

[2] Again, without actually knowing math.

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Written by taogaming

January 22, 2011 at 9:39 pm

Posted in Game Theory

One Response

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  1. I poked around this guy’s web site a couple years back, and I remember you could in theory enter inputs to work with his model, but it was incredibly opaque.

    Fred Bush

    January 25, 2011 at 10:36 pm


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